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Material Browser

Material Browser


You can change a Layer’s material in the Material Browser. As previously mentioned, you can open it by either double clicking the Layer thumbnail or by opening the Layer context menu (right click) and clicking ‘Materials’. Once open, you’ll be able to select the material type using the providers on the left. The remainder of the interface shows the materials themselves.

The material type is divided into categories:


If you want to learn more about each material, please check our Shaders, Images/Videos, Visualizers, Text and Inputs Youtube tutorials.

Bookmarks, favorites and custom media in iOS

Material Browser
Bookmarks section.


Within the Image/Video and Image Folder providers, you will find a Bookmarks section. This area displays your favorite folders, which you can set by clicking the Star icon next to any folder name. You can also manually add new directories to this list by clicking the Folder button shown in the image above.

For iOS users: If you want to browse your custom medias using VS 2 browser, you must use the Folder button to add your own directories to the Bookmarks. This grants VS the necessary permissions to access and load your custom files onto the layers.

Material Search and Clear Cache.

The search bar, located on top, can be used to search through all the available materials. Materials can be loaded by clicking the Load button located on the bottom. Shaders, Visualizers and Media can also be loaded by double clicking the desired material.

All shaders have an Options button which will open the context menu.

Material Browser
Context menu of a shader material from User Materials.


On the bottom left there is a clear cache button. Resetting the shader cache will force them to recompile on the next reboot. Try this if shaders are failing to display.


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