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Material Browser

Material Browser


You can change a Layer’s material in the Material Browser. As previously mentioned, you can open it by either double clicking the Layer thumbnail or by opening the Layer context menu (right click) and clicking ‘Materials’. Once open, you’ll be able to select the material type using the providers on the left. The remainder of the interface shows the materials themselves.

The material type is divided into categories:

The search bar, located on top, can be used to search through all the available materials. Materials can be loaded by clicking the Load button located on the bottom. Shaders, Visualizers and Media can also be loaded by double clicking the desired material.

All shaders have an Options button which will open the context menu.

Material Browser
Context menu of a shader material from User Materials.



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